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Mobile Movies: the Market for Short Videos on Small Screens

Product Type: Market Research Report Publication Date: Sep 01, 2003
 
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SUMMARY

Video is the one feature likely to motivate hundreds of millions of mobile phone users to upgrade to 3G service. It is also a poorly understood feature. The result of more than 20 in-depth interviews with operators, manufacturers, content owners, and developers this report is a must read for anyone involved in wireless strategy. The report also discusses complementary opportunities for Wi-Fi hotspot and emerging proximity point services.

TABLE OF CONTENTS

1 Executive Summary

  • 1.1 Opportunities
  • 1.2 Obstacles
  • 1.3 Competitive Strategies
  • 1.4 Key Conclusions

2 Overview: Wireless Short Video Opportunities

3 Wireless Short Video Applications & Markets

  • 3.1 From short messaging to short video
  • 3.2 Lessons of Internet music
  • 3.3 Mobile, nomadic, and stationary applications
  • 3.4 Short subjects of stature
  • 3.5 Status and prospects for short video

4 Wireless Segments for Short Video

  • 4.1 Mobile phone
    • 4.1.1 Asian mobile video experience: Japan
    • 4.1.2 Asian mobile video experience: Korea
  • 4.2 Wi-Fi hotspots
  • 4.3 Proximity services
    • 4.3.1 Infrared
    • 4.3.2 Bluetooth
    • 4.3.3 Ultra wideband (UWB)

5 Wireless Short Video Solutions: the Components

  • 5.1 Devices
  • 5.2 Client software
  • 5.3 Infrastructure
  • 5.4 Video production & translation

6 Wireless Short Video Challenges

  • 6.1 Video standards
  • 6.2 Video databases and search engines
  • 6.3 Digital rights management (DRM)
  • 6.4 Balancing network capacity & multimedia content
  • 6.5 Structure of the wireless industry

7 Wireless Short Video Business Models

  • 7.1 Free and introductory services
  • 7.2 Advertising-driven services
  • 7.3 Subscription-based services
  • 7.4 Usage-based services
  • 7.5 Revenue sharing

8 Vendor Profiles

  • 8.1 Operators
    • 8.1.1 Hutchison 3
    • 8.1.2 Inspired Broadcast Networks
    • 8.1.3 J-Phone
    • 8.1.4 KDDI Corp.
    • 8.1.5 Nextwave Telecom
    • 8.1.6 SK Telecom
    • 8.1.7 Skyway Communications (formerly I-Teleco.com)
    • 8.1.8 TeliaSonera |
    • 8.1.9 T-Mobile
    • 8.1.10 Westel Mobile Co. Ltd.
    • 8.1.11 XONE Pty Ltd.
  • 8.2 Content providers
    • 8.2.1 Big Digit
    • 8.2.2 Forbes.com
    • 8.2.3 GoConnect
    • 8.2.4 iFilm
    • 8.2.5 IndustryView.com
    • 8.2.6 Kanakaris Wireless
    • 8.2.7 Kazaa
    • 8.2.8 Moviso
  • 8.3 Infrastructure & media players
    • 8.3.1 ActiveSky
    • 8.3.2 Codeonline
    • 8.3.3 Emblaze Systems (formerly GEO Interactive Media Group)
    • 8.3.4 Ericsson
    • 8.3.5 Intec Telecom Systems
    • 8.3.6 Packet Video
    • 8.3.7 RealNetworks
    • 8.3.8 Thin Multimedia, Inc.
    • 8.3.9 WideRay
    • 8.3.10 Wireless Multimedia Solutions, Inc.
  • 8.4 Devices
    • 8.4.1 Archos
    • 8.4.2 Logitech Mobile Video
    • 8.4.3 Microsoft
    • 8.4.4 Motorola
    • 8.4.5 NEC
    • 8.4.6 Nokia
    • 8.4.7 Palm, Inc.
    • 8.4.8 Samsung
    • 8.4.9 Symbian
    • 8.4.10 Tapwave
  • 8.5 Wireless solutions
    • 8.5.1 Atheros Communications
    • 8.5.2 Qualcomm
    • 8.5.3 XtremeSpectrum
  • 8.6 Rich media applications
    • 8.6.1 Webshots.com
  • 8.7 Video database & search tools
    • 8.7.1 EarthCam
    • 8.7.2 RazorPop
    • 8.7.3 SingingFish.com
  • 8.8 Other products & services
    • 8.8.1 Cybird
    • 8.8.2 Digital Fountain
    • 8.8.3 Ensigma
    • 8.8.4 Hiwire
    • 8.8.5 Ideaworks3D
    • 8.8.6 Mobile Entertainment Forum (MEF)
    • 8.8.7 Nextreaming
    • 8.8.8 On2 Technologies
    • 8.8.9 Pedagog
    • 8.8.10 SnapStream Media
    • 8.8.11 UIEvolution

9 About The Authors

Figures

  • Figure 1, Global mobile/nomadic video user forecast, 2003-2007
  • Figure 2, Mobile video user forecast, Asia, 2003-2007 (millions users)
  • Figure 3, Mobile video user forecast, Americas, 2003-2007 (millions users)
  • Figure 4, Mobile video user forecast, Europe, 2003-2007 (millions users)
  • Figure 5, Mobile video user forecast, Rest of World, 2003-2007 (millions)
  • Figure 6, CDMA2000 1xEV-DO subscriber growth in Korea, Dec 2002 ? May 2003, in thousands
  • Figure 7, Average revenue per user per month derived from data services (in thousands of Korean WON)

Tables

  • Table 1, Six mobile video applications to watch
  • Table 2, Select mobile/nomadic video business opportunities
  • Table 3, Number of users of various computing and communications technologies worldwide
  • Table 4, Potentially significant wireless short video applications
  • Table 5, A sampler of short video archives (non-adult)
  • Table 6, Comparison of motion graphics, animation, and video transmission requirements
  • Table 7, Professional- versus user-created video
  • Table 8, Leading mobile phone video categories: Stay Tuned & See What I See
  • Table 9, Comparison of mobile air interfaces for video
  • Table 10, SK Telecom's JUNE has 1,900 offerings in 9 fields
  • Table 11, KTF's FIMM has 3,600 offerings in 9 categories
  • Table 12, Comparison of Wi-Fi hotspots and 3G cellular networks
  • Table 13, Leading Wi-Fi Hotspot video categories: Video Library and Video Rendezvous
  • Table 14, Leading proximity service video categories: On Location and Rent-a-Peripheral
  • Table 15, RealNetworks' video specifications (general mobile use)
  • Table 16, RealNetworks' video specifications (Pocket PC)
  • Table 17, Webshots' operator and handset support

Mobile Movies: the Market for Short Videos on Small Screens

Publisher: Datacomm Research Company

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