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SUMMARY
This study presents competitive analysis and profiles of Asia/Pacifics 10 leading online gaming service providers: Chinas Shanda, The9, and Netease; Philippines Level Up!; Taiwans Gamania, Softworld, and Softstar; Thailands Asiasoft; and Koreas NCsoft and NHN. This study provides profiles on each online gaming service provider on the basis of the companys background, organization structure, financial performance (including current performance and market share), product offerings (content and subscription) market strategies, partnership, and gaming-related IT infrastructure spending. "Online gaming represents an industry unlike any other. In existence with the emergence of the Internet, the industry has slowly and inexorably migrated into the mass market. Most importantly, industry revenue speaks for itself reaching US$761.5 million in Asia/Pacific across nine countries, namely China, Hong Kong, Taiwan, Korea, Australia, Malaysia, Singapore, Philippines, and Thailand," said Jun-Fwu Chin, Senior Analyst, Software Research IDC Malaysia. TABLE OF CONTENTS
IDC OpinionIn This StudyExecutive SummarySituation OverviewPerformance of Online Gaming Service Providers, 2003Table: Asia/Pacific Online Gaming Subscription Revenue by Service Providers, 2003 - NCsoft
- NHN
- Shanda
- Gamania
- The9
- Softworld
- Netease
- Softstar
- Asiasoft
- Level Up!
Future OutlookShanda Networking DevelopmentCompany Background - Table: Shanda Networking Development at a Glance, 2003
Organization Structure - Figure: Employee Segmentation of Shanda Networking Development
Financial Performance - Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
The9 Computer TechnologyCompany Background - Table: The9 Computer Technology Consulting at a Glance, 2003
Organization Structure - Figure: Organization Chart of The9 Computer Technology Consulting
Financial Performance - Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Distribution Partner
- Marketing Partner
- Infrastructure Partner
- Infrastructure Spending
- IDC Analysis
Netease.comCompany Background - Table: Netease.com at a Glance, 2003
Organization Structure - Figure: Organization Chart of Netease.com
Financial Performance - Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Distribution Partner
- Marketing Partner
- Infrastructure Partner
- Infrastructure Spending
- IDC Analysis
Level Up! Games Inc.Company Background - Table: Level Up! Games Inc. at a Glance, 2003
- Organization Structure
- Financial Performance
- Online Gaming Revenue & Geographic Coverage
- Online Game Offerings
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
GamaniaCompany Background - Table: Gamania at a Glance, 2003
- Organization Structure
- Financial Performance
- Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
Softworld InternationalCompany Background - Table: Softworld International at a Glance, 2003
Organization Structure - Figure: Organization Chart of Softworld International
Financial Performance - Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
Softstar EntertainmentCompany Background - Table: Softstar Entertainment at a Glance, 2003
Organization Structure - Figure: Organization Chart of Softstar Entertainment
Financial Performance - Online Gaming Revenue and Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
Asiasoft InternationalCompany Background - Table: Asiasoft International at a Glance, 2003
Financial Performance - Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
NCsoftCompany Background - Table: NCsoft at a Glance, 2003
Financial Performance - Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
NHN CorporationCompany Background - Table: NHN Corporation at a Glance, 2003
- Organization Structure
- Financial Performance
- Online Gaming Revenue & Geographic Coverage
- Online Game Offering
- Target Customers
- Market Strategies
- Partnership
- Infrastructure Spending
- IDC Analysis
Essential GuidanceTable: Summary of Asia/Pacific Online Gaming Market ForcesLearn MoreRelated ResearchSynopsis
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